グローバルに活躍できるクリエイティブリーダーである「メディア・イノベータ」を育成する KMD は、創造社会を牽引するための様々な活動を行っています。 2017 年 11 月 7 日のKMDでの実習講義において、光、色、とそれを扱うソフトウェア、電子デバイスを理解するため、Unityを使ったワークショップをおこないました。 Workshop進行用スライド(ダウンロード)
Tag: Scene-linear Worflow/ACES
CGWORLD VFX Anatomy:GRAVITY CAT / 重力的眩暈子猫編
The VFX making of “GRAVITY CAT / 重力的眩暈子猫編” was featured in CGWORLD VFX Anatomy. Logoscope participates in high dynamic range 3D scanning of through-window buildings and scene linear workflow construction. CGWORLD VFX Anatomy『GRAVITY CAT / 重力的眩暈子猫編』 10/2016-01/2017, PlayStation PV 『GRAVITY CAT / 重力的眩暈子猫』, CG director: Tetsuaki Matsumoto (Omnibus Japan Inc.), Contribution: Color-management in VFX, Photogrammetry […]
On January 26 and 27, 2017, the NFC Symposium: “Symposium on the Digital Preservation and Archival Use of Film Collections” will be held at the Film Center of the National Museum of Modern Art, Tokyo, Kyobashi; Logoscope will present “Scene Linear Workflows/ACES and its Perspectives in Archiving” in Part 4 of the 27th. “Scene Linear […]
CGWORLD vol.221: ‘Saya’ ver.2016
I wrote about the Virtual Human Project in CGWORLD vol.221 “Saya” ver.2016, which will be released on Saturday, December 10, 2016. I was responsible for the “History” and “Workflow” chapters in the feature. Released on Saturday, December 10, 2016 CGWORLD vol. 221 (January 2017 issue) 『Saya』ver.2016 ・Introduction・History・ Setup・ Performance Capture・ Workflow ・Rendering ・Consideration
We will be giving a presentation at the CGWORLD Creative Conference 2016 on November 6, 2016. In the lecture “Making Björk VR Works”, Mr. Inudo, representative director of MARK Inc., and director of TAKCOM will also take the stage. Logoscope will present a detailed technical presentation of the 360-degree public recording of Bjork’s performance at […]
Virtual Human Project:Saya ver.2016
A look development scene for Maya2017 x Arnold, created by Logoscope, is available for download exclusively for Bone Digital subscription members. Be sure to take advantage of this in your render setup at Arnold.
The 5th File-Based Workflow Interpolation Seminar hosted by Japan Post Production Association (JPPA) will be held. I will be giving a presentation on “Video Production in Scene Linear/ACES and BT.2020 – Reality of Video Based on Cognition”. Date and Time: February 10, 2016 (Water) 13:00~18:00 (12:15~) Venue: Fujifilm Nishiasabu Holl (2-26-30 Nishiasabu, Minato-ku, Tokyo) In […]
We will be giving a presentation at the CGWORLD 2015 Creative Conference in Tokyo on November 22, 2015 as follows. “High-quality Video Production in BT.2020: Cognition-based Visual Reality”Abstract:Next generation formats such as high resolution (4K and 8K), high frame rate (HFR) and high brightness (HDR) bring a high level of reality to video expression. In […]
I will be speaking at the InterBEE2018 JPPA session on Thursday, November 19, 2015. In this talk, I will introduce a creative frame rate method where different frame rates are synthesized within a cut and a workflow for HDR (High Dynamic Range) video, based on the BT.2020 evaluation video we collaborated on this summer. BT.2020 […]
