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Events

【 Lecture 】
CGWORLDCreative Conference 2016: The Making of Björk VR

We will be giving a presentation at the CGWORLD Creative Conference 2016 on November 6, 2016. In the lecture “Making Björk VR Works”, Mr. Inudo, representative director of MARK Inc., and director of TAKCOM will also take the stage. Logoscope will present a detailed technical presentation of the 360-degree public recording of Bjork’s performance at […]

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News

Virtual Human Project:Saya ver.2016

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News

Born Digital’s Exclusive Subscription Member Download:Maya2017×Arnold Look-dev Assets

A look development scene for Maya2017 x Arnold, created by Logoscope, is available for download exclusively for Bone Digital subscription members. Be sure to take advantage of this in your render setup at Arnold.

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Events

JPPA Seminar: Video Production on Scene-linear/ACES and BT.2020 Standards
Reality of Video based on Cognition

The 5th File-Based Workflow Interpolation Seminar hosted by Japan Post Production Association (JPPA) will be held. I will be giving a presentation on “Video Production in Scene Linear/ACES and BT.2020 – Reality of Video Based on Cognition”. Date and Time: February 10, 2016 (Water) 13:00~18:00 (12:15~) Venue: Fujifilm Nishiasabu Holl (2-26-30 Nishiasabu, Minato-ku, Tokyo) In […]

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Events

【 Lecture 】
CGWORLD 2015 Creative Conference :High-quality Video Production in BT.2020: Cognition-based Visual Reality

We will be giving a presentation at the CGWORLD 2015 Creative Conference in Tokyo on November 22, 2015 as follows. “High-quality Video Production in BT.2020: Cognition-based Visual Reality”Abstract:Next generation formats such as high resolution (4K and 8K), high frame rate (HFR) and high brightness (HDR) bring a high level of reality to video expression. In […]

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InterBEE2015 JPPADay Session: Creative frame rates and HDR workflows based on the BT.2020 standard

I will be speaking at the InterBEE2018 JPPA session on Thursday, November 19, 2015. In this talk, I will introduce a creative frame rate method where different frame rates are synthesized within a cut and a workflow for HDR (High Dynamic Range) video, based on the BT.2020 evaluation video we collaborated on this summer. BT.2020 […]

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News

Technical cooperation: creative conference 2015: photorealistic character making

CG artists Teluyuki Ishikawa and Yuka will give a lecture “Photoreal Character Making” at “CGWORLD Creative Conference 2015” on November 22. It’s a very interesting look at the production workflow of live-action and unmistakable digital doubles. Logoscope Ltd is a technical collaborator in building a look-development environments.

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News

TOKYO GAME SHOW 2015: The World’s End

The VR demo “The World’s End” will be shown for the first time at the Wise inc. booth at TOKYO GAME SHOW 2015, which will be held at Makuhari Messe, September 17th (Thursday). The World’s End, directed by Mr. Okoyama, is VR Cinema content produced by VFX that synthesizes CG into 360-degree live action, and […]

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News Publication

【Publication】
CGWORLD vol.206 High-reality Video Production in BT.2020: Cognition-based Visual Reality

In the October 2015 issue of CGWORLD, the second special feature on video production under the BT.2020 standard, I wrote about the reality of video based on cognition in the section “Reality of Video Based on Cognition. “High-reality Video Production in BT.2020: Cognition-based Visual Reality”Abstract:Next generation formats such as high resolution (4K and 8K), high […]

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Events

[ Lecture ]
2015 NABSHOW “Technology Summit on Cinema” Report

On May 14, 2015, there will be a “Film Technology Study Group” hosted by NAC Image Technology, where Logoscope will report on the high frame rate, HDR displays, and other topics investigated at the 2015 NAB SHOW “Technology Summit on Cinema”. The content is as follows. Technology seeds seen at the NAB Show Depth perception […]