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Virtual Experience in Reality:
ACE 2016 Vol.2

During the late afternoon of November 9th 2016 — while the while the US presidential election results were trickling into various devices and the reality of the next four years was setting in for the people of the US and around the world — a group of researchers, academics and students gathered in Osaka to […]

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Events

【 Lecture 】
The National Film Center, The National Museum of Modern Art, Tokyo:Symposium on the Digital Preservation and Archival Use of Film Collections

On January 26 and 27, 2017, the NFC Symposium: “Symposium on the Digital Preservation and Archival Use of Film Collections” will be held at the Film Center of the National Museum of Modern Art, Tokyo, Kyobashi; Logoscope will present “Scene Linear Workflows/ACES and its Perspectives in Archiving” in Part 4 of the 27th. “Scene Linear […]

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Articles

Virtual Experience in Reality:
ACE 2016 Vol.1

Osaka is famous for its food, nightlife, people comedy and people. During the second week of November, one of Japan’s liveliest cities also played host to the ACE 2016 (http://ace2016.net/). ACE, which is short for Advancements in Computer Entertainment, is one of the leading international academic conferences covering the latest developments in technology and computing […]

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Virtual Experiences in Reality:
Scope+

Scope+ Dr. Yu-Hsuan Huang and his team at the National Taiwan University saw a need for augmented reality applications in remote-collaborative settings when they undertook their research and development of Scope+. Scope+ is a stereoscopic video see-through augmented reality microscope. Dr. Huang is an ophthalmologist by training in addition to being a doctoral student in […]

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Events

[ Lecture ]
CINEGRID 2015:UHDTV video production
~Post-processing based on visual characteristics~

At CINEGRID-TOKYO 2015, to be held on October 20, 2015, we will be giving a presentation titled “UHDTV video production: post-processing based on visual characteristics”. The UHDTV format, based on the BT.2020 standard, allows for more realistic video production than the digital cinema standard. In this presentation, we will explain effective video production on UHDTV […]