The making movie of Zatoichi 0 is now available on Youtube. Logoscope was responsible for the creation of a scene linear/ACES look development environment for digital human production. Contribution: Building ACES Color Pipeline for Look-development Environment (Digital Human)
The virtual human project “Saya” was featured in the CGWORLD Special Interview, and while we introduced the latest developments in the “Saya” project in the January 2017 issue of CGWORLD 221, which went on sale on Saturday, December 10, 2016, this interview article is filled with the thoughts of the core members of the project […]
実は本日の日経新聞にbitFlyer様の広告として Saya が掲載されています😆😆😆仮想通貨の時代がやってくるんですね pic.twitter.com/RrAsYDdkWt — TELYUKA_Saya (@mojeyuka) December 30, 2016
I wrote about the Virtual Human Project in CGWORLD vol.221 “Saya” ver.2016, which will be released on Saturday, December 10, 2016. I was responsible for the “History” and “Workflow” chapters in the feature. Released on Saturday, December 10, 2016 CGWORLD vol. 221 (January 2017 issue) 『Saya』ver.2016 ・Introduction・History・ Setup・ Performance Capture・ Workflow ・Rendering ・Consideration
The world’s first 45-inch 4K Sharp AQUOS is aiming for the top share of the market, and the ultra-realistic 8K high school girl CG “saya” is also available.
The 5th File-Based Workflow Interpolation Seminar hosted by Japan Post Production Association (JPPA) will be held. I will be giving a presentation on “Video Production in Scene Linear/ACES and BT.2020 – Reality of Video Based on Cognition”. Date and Time: February 10, 2016 (Water) 13:00～18:00 (12:15～) Venue： Fujifilm Nishiasabu Holl (2-26-30 Nishiasabu, Minato-ku, Tokyo) In […]
CG artists Teluyuki Ishikawa and Yuka will give a lecture “Photoreal Character Making” at “CGWORLD Creative Conference 2015” on November 22. It’s a very interesting look at the production workflow of live-action and unmistakable digital doubles. Logoscope Ltd is a technical collaborator in building a look-development environments.