WORLD’S FIRST RIDE ProPILOT 2.0, the 360° video we were involved in, has been viewed over 3 million times on Youtube. Logoscope was responsible for the real-time stitching, compositing and post-production of the 360° video on location. https://www.facebook.com/NissanJP/posts/2447824385237727?comment_id=2448654958488003&comment_tracking=%7B%22tn%22%3A%22R%22%7D 01-07/2019, 360° Video WORLD’S FIRST RIDE ProPILOT 2.0, VFX Producer: Yoshiaki Ishigaya (TTR Inc.), Contribution: Pre-visualization, Building […]
Category: News
We created MASH CYCLE, a bike exercise that fuses entertainment with the five senses and your whole body. Logoscope produced and directed the content for High Frame Rates and Wide Vision. We also made a prototype of a heart rate sensor synchronization system. 06/2018-01/2019, JOYFIT Mash Cycle (HFR, Ultra-wide), Producer: Yoshifumi Mouri (rinproject.net), Contribution: Wide-vision […]
We participated in the creation of wide vision content for docomo FUTURE STATION, a 12K x 2K wide LED vision (SONY Crystal LED) that showcases the various advantages of 5G, the next generation of communications, such as high speed, high capacity and low latency. Logoscope provided technical direction for the live-action content for High Frame […]
NTT R&D Forum 2018 fencing match-watching expansion We participated in the production of powered by NTT Kirari! We participated in the creation of wide-vision content. Logoscope provided technical direction for High Frame Rates (120fps), High Resolution (8K) and Wide Vision live action content. Specifically, we performed multi-cam shooting and post-production of 12K wide vision. 11/2018, […]
制作に参加したTHE QUIET MANが発売されました
I participated in the production of the live-action sequence of THE QUIET MAN, which was planned and produced by SQUARE ENIX Takeo Fujinaga. At Logoscope, I was involved in the color pipeline where game sequences and live-action sequences switch seamlessly, as well as building the workflow for live-action sequences. 05-11/2018, The Quiet Man (video game), […]
Zatoichi 0: Making Movie
The making movie of Zatoichi 0 is now available on Youtube. Logoscope was responsible for the creation of a scene linear/ACES look development environment for digital human production. Contribution: Building ACES Color Pipeline for Look-development Environment (Digital Human)
CGWORLD VFX Anatomy:GRAVITY CAT / 重力的眩暈子猫編
The VFX making of “GRAVITY CAT / 重力的眩暈子猫編” was featured in CGWORLD VFX Anatomy. Logoscope participates in high dynamic range 3D scanning of through-window buildings and scene linear workflow construction. CGWORLD VFX Anatomy『GRAVITY CAT / 重力的眩暈子猫編』 10/2016-01/2017, PlayStation PV 『GRAVITY CAT / 重力的眩暈子猫』, CG director: Tetsuaki Matsumoto (Omnibus Japan Inc.), Contribution: Color-management in VFX, Photogrammetry […]
The virtual human project “Saya” was featured in the CGWORLD Special Interview, and while we introduced the latest developments in the “Saya” project in the January 2017 issue of CGWORLD 221, which went on sale on Saturday, December 10, 2016, this interview article is filled with the thoughts of the core members of the project […]
実は本日の日経新聞にbitFlyer様の広告として Saya が掲載されています😆😆😆仮想通貨の時代がやってくるんですね pic.twitter.com/RrAsYDdkWt — TELYUKA_Saya (@mojeyuka) December 30, 2016
CGWORLD vol.221: ‘Saya’ ver.2016
I wrote about the Virtual Human Project in CGWORLD vol.221 “Saya” ver.2016, which will be released on Saturday, December 10, 2016. I was responsible for the “History” and “Workflow” chapters in the feature. Released on Saturday, December 10, 2016 CGWORLD vol. 221 (January 2017 issue) 『Saya』ver.2016 ・Introduction・History・ Setup・ Performance Capture・ Workflow ・Rendering ・Consideration