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CGWORLD vol.206 High-reality Video Production in BT.2020: Cognition-based Visual Reality

In the October 2015 issue of CGWORLD, the second special feature on video production under the BT.2020 standard, I wrote about the reality of video based on cognition in the section “Reality of Video Based on Cognition. “High-reality Video Production in BT.2020: Cognition-based Visual Reality”Abstract:Next generation formats such as high resolution (4K and 8K), high […]

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CGWORLD vol.176 “Scene Linear Workflow Basic Explanation” was supervised.

The April issue of CGWORLD vol.176 features the first 26-page special feature, “Basic Explanation of Scene Linear Workflow”. The content of this article is the construction method of a scene linear workflow based on the IIF-ACES standard, which we have been verifying since last summer.  Scene linear is digital data that is a physically accurate […]